The highly anticipated official Twin Peaks VR experience by Collider Games in collaboration with Showtime and David Lynch will be available before the end of 2019 and you can watch the official launch trailer right here, right now!
The official release date of Twin Peaks VR is, what else, Friday the 13th (12/13/2019).
Available via Steam on Oculus Rift, Vive, and Valve Index this month, with Oculus Quest and PlayStation VR versions scheduled, Twin Peaks VR should give a fair few virtual-reality holdouts a compelling reason to put on the goggles — much as Twin Peaks the show caused the cinéastes of the 1990s to break down and watch evening TV. Enjoying Lynch’s work, whatever its medium, has always felt like plunging into a dream: not like watching his dream, but experiencing a dream he’s made for us. If virtual-reality technology has finally come anywhere close to the vividness of Lynch’s imagination, Twin Peaks VR will mark the next step in his artistic evolution.
Resident Evil 3 returns to PlayStation 4 on April 3rd, 2020. Experience Jill Valentine’s encounter with the unrelenting Nemesis in this survival-horror classic remade from the ground up. It also includes Resident Evil Resistance, a new 1 vs 4 asymmetrical online multiplayer game set in the Resident Evil universe. Cooperate as one of four Survivors or as a twisted Mastermind attempting to stop them at every turn.
Players are now able to purchase it through the game’s Item Shop for 1,500 V-Bucks which roughly equals to around RM 60 since 1,000 V-Bucks already costs RM 39.90*. However, do note that it will only be available in Fornite’s store until 17 November.
That being said though, the Imperial Stormtrooper outfit can also be obtained for free with each purchase of Star Wars Jedi: Fallen Order at Epic Games Store. Since this particular offer is valid until 30 November 2020, this means that if you missed the outfit from Fortnite’s store this week, buying Fallen Order might be the only way for you to get your hands on it.
the most iconic Star Wars look you can have, a set of Imperial Stormtrooper armor. It’s the standard set, not the Clone Trooper era, nor the First Order era, just the original, and what our young Jedi is fighting in Fallen Order, I believe. The skins costs 1500 V-Bucks, and is part of the “Original Trilogy” set in the store.
Diablo IV is the newest incarnation of the genre defining ARPG players have come to know and love. Hellish new features, brutal challenges, and an indisputable return to darkness lie at the core of our hard work. Take a glimpse into the terror that awaits.
The galaxy awaits as Cal Kestis embarks upon an epic journey in hopes of rebuilding the Jedi Order.
Star Wars Jedi: Fallen Order also introduces a new Force ability, Force Slow: a bullet-time system that allows Cal to manipulate enemies and objects in extended time. We saw something similar in The Force Awakens, where Kylo Ren slows a blaster bolt in midair. But here it creates interesting new gameplay dynamics, locking down enemies for a few seconds and giving you time to thin out waves of stormtroopers before taking on their commander.
According to Respawn CEO Vince Zampella, the addition of a fresh Jedi ability required some negotiation. “We worked with the story group to hone what’s acceptable and what’s not, and to figure out how to play within the rules of the Star Wars universe,” he says. “There was back and forth on how that should work and how much is okay. Everyone thinks through all the implications of what anything new could be. It’s a gigantic universe and we’re playing in a small piece of it. They have to worry about what implications it has for everything.”
As your powers grow, so do your Force Slow options: an upgrade unlocked via the skill tree allows you to target entire groups of enemies at the same time, accentuating the crowd control possibilities.
Learning the classic Force Push ability, which shoves enemies around the landscape, allows for some interesting combos, too. A Force Slowed stormtrooper can be used as a barrier, which you can then hurl at other enemies with a quick Force Push. Force Slow can also help with some of the trickier platforming aspects, and it’s essential to progress past certain quick-moving obstacles. It’s here, however, that the ability starts to feel a little stale: stopping a fan so that you can move between its blades is a tiresomely familiar mechanic.
Interestingly, Fallen Order adds Tomb Raider-style puzzles, with a Star Wars twist. Throughout the game, there are environmental enigmas to solve, often blocking progression by way of a closed-off route. At times, it feels like Lara Croft with a lightsaber, but the addition of Force powers creates some unique challenges you won’t find in the Tomb Raider universe. Right now, progression can feel a little frustrating – the HUD is minimal, and it’s often not obvious where you have to go, especially when certain puzzles involve doubling back on yourself multiple times. The lack of a waypoint means you’ll have to pay extra attention to your map.